
Counterstrike has 4 generic skins per team while Legends of Might and Magic has 4 classes: a fighter good at physical weapons, a mage good at magic weapons, and a druid balanced between them. Similar to Counter-Strike, you select a character type/class and if you want to play for the good guys or the bad guys. Surprisingly, Legends of Might and Magic is a first-person shooter with a fantasy twist.

Features of offline games include no time limits, no other players to contend with, and free reign to explore environments with victory conditions and goals exactly the same as in online play. While Legends of Might and Magic is primarily designed for online competition, offline practice scenarios allow selection of any team, character, or map. Four types of armor (leather, chain mail, plate, and magic) are also available. Each category of weapon has 3 specific types, for a total of 18. Keeping with the title, weapons of "might" (thrown, crossbows, and bows) and "magic" (rods, staves and wands) can be bought with gold in purchase zones or picked up on the battlefield from fallen enemies. Players seeking to follow the path of good can choose the Paladin, Druid, or Sorceress, while those serving the dark side can select a Warrior, Heretic, or Archer. Six character classes are available (split between good and evil), each having unique abilities and disadvantages. In all scenarios, total elimination of the enemy also constitutes a victory, with gameplay reminiscent of titles such as Quake III or Unreal Tournament.

Up to 16 players divide into teams of good or evil when online, choosing one of four general scenario themes: retrieve the Sword in the Stone, rescue the princess, help the Warlord escape, or slay the dragon. In a departure from the standard Might and Magic fare, Legends of Might and Magic, featuring first person, squad-based combat in a medieval world, is designed for online LAN or Internet play.
